Searched refs:lv_draw_sdl_img_header_t (Results 1 – 2 of 2) sorted by relevance
/lvgl-3.7.0/src/draw/sdl/ |
D | lv_draw_sdl_img.h | 34 typedef struct lv_draw_sdl_img_header_t { struct 38 } lv_draw_sdl_img_header_t; argument 74 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache);
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D | lv_draw_sdl_img.c | 67 …img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, 70 …mg_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, 75 … const lv_draw_sdl_img_header_t * header, int w, int h, lv_coord_t radius, 81 static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv… 106 lv_draw_sdl_img_header_t * header = NULL; in lv_draw_sdl_img_core() 167 static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv… in calc_draw_part() 201 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache) in lv_draw_sdl_img_load_texture() 226 *header = lv_mem_alloc(sizeof(lv_draw_sdl_img_header_t)); in lv_draw_sdl_img_load_texture() 310 …img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, in draw_img_simple() 331 …mg_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, in draw_img_rounded() [all …]
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