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Searched refs:lv_draw_sdl_img_header_t (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_img.h34 typedef struct lv_draw_sdl_img_header_t { struct
38 } lv_draw_sdl_img_header_t; argument
74 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache);
Dlv_draw_sdl_img.c67 …img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
70 …mg_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header,
75 … const lv_draw_sdl_img_header_t * header, int w, int h, lv_coord_t radius,
81 static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv…
106 lv_draw_sdl_img_header_t * header = NULL; in lv_draw_sdl_img_core()
167 static void calc_draw_part(SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, const lv… in calc_draw_part()
201 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache) in lv_draw_sdl_img_load_texture()
226 *header = lv_mem_alloc(sizeof(lv_draw_sdl_img_header_t)); in lv_draw_sdl_img_load_texture()
310 …img_simple(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, in draw_img_simple()
331 …mg_rounded(lv_draw_sdl_ctx_t * ctx, SDL_Texture * texture, const lv_draw_sdl_img_header_t * header, in draw_img_rounded()
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