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Searched refs:lodepng_set32bitInt (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/extra/libs/png/
Dlodepng.c328 static void lodepng_set32bitInt(unsigned char* buffer, unsigned value) { in lodepng_set32bitInt() function
2284 lodepng_set32bitInt(&(*out)[*outsize - 4], ADLER32); in lodepng_zlib_compress()
2512 lodepng_set32bitInt(chunk + 8 + length, CRC); in lodepng_chunk_generate_crc()
2600 lodepng_set32bitInt(*chunk, length); in lodepng_chunk_init()
5108 lodepng_set32bitInt(data + 0, w); /*width*/ in addChunk_IHDR()
5109 lodepng_set32bitInt(data + 4, h); /*height*/ in addChunk_IHDR()
5319 lodepng_set32bitInt(chunk + 8, info->phys_x); in addChunk_pHYs()
5320 lodepng_set32bitInt(chunk + 12, info->phys_y); in addChunk_pHYs()
5329 lodepng_set32bitInt(chunk + 8, info->gama_gamma); in addChunk_gAMA()
5337 lodepng_set32bitInt(chunk + 8, info->chrm_white_x); in addChunk_cHRM()
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