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/lvgl-3.7.0/src/draw/stm32_dma2d/
Dlv_gpu_stm32_dma2d.c671 uint16_t ll = pixel_size * width; // line length in bytes in _lv_gpu_stm32_dma2d_invalidate_cache() local
679 uint32_t e = a + ll; // end address, address of the first byte after the current line in _lv_gpu_stm32_dma2d_invalidate_cache()
701 uint16_t ll = pixel_size * width; // line length in bytes in _lv_gpu_stm32_dma2d_clean_cache() local
708 uint32_t e = a + ll; // end address, address of the first byte after the current line in _lv_gpu_stm32_dma2d_clean_cache()
/lvgl-3.7.0/docs/get-started/platforms/
Drenesas.md2 …d/tree/main/projects/hmi-board-lvgl) for the supported motherboard and you’ll be on your way to cr…
75 * To run LVGL, you’ll need to create a thread. You can find examples of how to do this using RT-Thr…
Dpc-simulator.md26 …elopment but, for simplicity, the configuration for Eclipse CDT is what we'll focus on in this tut…
/lvgl-3.7.0/docs/libs/
Drlottie.md73 You'll combine your intentions when calling the first method, like in these examples:
/lvgl-3.7.0/docs/overview/
Dfont.md169 3. Set the parameters such as Name, Size, BPP. You'll use this name to declare and use the font in …