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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_line.c134 SDL_Rect line_rect = {1 + dsc->width / 2, 1, length, dsc->width}; in line_texture_create() local
135 SDL_RenderFillRect(sdl_ctx->renderer, &line_rect); in line_texture_create()
146 SDL_Rect round_dst = {line_rect.x - dsc->width / 2, 1, dsc->width, dsc->width}; in line_texture_create()
148 round_dst.x = line_rect.w + dsc->width / 2; in line_texture_create()