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Searched refs:ignore_critical (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/src/extra/libs/png/
Dlodepng.h648 unsigned ignore_critical; /*ignore unknown critical chunks*/ member
Dlodepng.c4893 if(!state->decoder.ignore_critical && !lodepng_chunk_ancillary(chunk)) { in decodeGeneric()
5049 settings->ignore_critical = 0; in lodepng_decoder_settings_init()