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Searched refs:ids_count (Results 1 – 5 of 5) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_mask.c44 …opa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_count) in lv_draw_sdl_mask_dump_opa() argument
56 res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, ids, ids_count); in lv_draw_sdl_mask_dump_opa()
69 int16_t ids_count) in lv_draw_sdl_mask_dump_texture() argument
72 lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(coords, ids, ids_count); in lv_draw_sdl_mask_dump_texture()
Dlv_draw_sdl_mask.h37 …pa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_count);
40 int16_t ids_count);
Dlv_draw_sdl_arc.c38 …dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_t ids_count,
150 …dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_t ids_count, in dump_masks() argument
165 res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, ids, ids_count); in dump_masks()
/lvgl-3.7.0/src/draw/
Dlv_draw_mask.h256 … const int16_t * ids, int16_t ids_count);
Dlv_draw_mask.c147 … const int16_t * ids, int16_t ids_count) in lv_draw_mask_apply_ids() argument
152 for(int i = 0; i < ids_count; i++) { in lv_draw_mask_apply_ids()