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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_mask.c44 lv_opa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_cou… in lv_draw_sdl_mask_dump_opa() argument
55 if(ids) { in lv_draw_sdl_mask_dump_opa()
56 res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, ids, ids_count); in lv_draw_sdl_mask_dump_opa()
68 …_draw_sdl_mask_dump_texture(SDL_Renderer * renderer, const lv_area_t * coords, const int16_t * ids, in lv_draw_sdl_mask_dump_texture() argument
72 lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(coords, ids, ids_count); in lv_draw_sdl_mask_dump_texture()
Dlv_draw_sdl_mask.h37 lv_opa_t * lv_draw_sdl_mask_dump_opa(const lv_area_t * coords, const int16_t * ids, int16_t ids_cou…
39 …_draw_sdl_mask_dump_texture(SDL_Renderer * renderer, const lv_area_t * coords, const int16_t * ids,
Dlv_draw_sdl_arc.c38 static void dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_…
150 static void dump_masks(SDL_Texture * texture, const lv_area_t * coords, const int16_t * ids, int16_… in dump_masks() argument
165 res = lv_draw_mask_apply_ids(line_buf, abs_x, abs_y, len, ids, ids_count); in dump_masks()
/lvgl-3.7.0/src/draw/
Dlv_draw_mask.h256 … const int16_t * ids, int16_t ids_count);
Dlv_draw_mask.c147 … const int16_t * ids, int16_t ids_count) in lv_draw_mask_apply_ids() argument
153 int16_t id = ids[i]; in lv_draw_mask_apply_ids()