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Searched refs:has_rotation (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/pxp/
Dlv_draw_pxp.c201 bool has_rotation = (dsc->angle != 0); in lv_draw_pxp_img_decoded() local
205 if(has_rotation) in lv_draw_pxp_img_decoded()
214 if(has_rotation) { in lv_draw_pxp_img_decoded()
Dlv_draw_pxp_blend.c299 bool has_rotation = (dsc->angle != 0); in lv_gpu_nxp_pxp_blit_transform() local
301 if(has_recolor || has_rotation) { in lv_gpu_nxp_pxp_blit_transform()
379 bool has_rotation = (dsc->angle != 0); in lv_pxp_blit_cover() local
387 if(has_rotation) { in lv_pxp_blit_cover()
/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_blend.c589 bool has_rotation = (dsc->angle != 0); in lv_vglite_set_transformation_matrix() local
592 if(has_rotation) in lv_vglite_set_transformation_matrix()