Searched refs:has_mask (Results 1 – 3 of 3) sorted by relevance
250 bool has_mask = lv_draw_mask_is_any(&blend_area); in lv_draw_vglite_img_decoded() local254 if(!has_mask && !has_recolor && !lv_img_cf_is_chroma_keyed(cf) && in lv_draw_vglite_img_decoded()340 bool has_mask = lv_draw_mask_is_any(&rel_clip_area); in lv_draw_vglite_line() local342 if(!has_mask) { in lv_draw_vglite_line()423 bool has_mask = lv_draw_mask_is_any(&rel_coords); in lv_draw_vglite_bg() local436 if(!has_mask && ((dsc->radius != 0) || (grad_dir != (lv_grad_dir_t)LV_GRAD_DIR_NONE))) { in lv_draw_vglite_bg()542 bool has_mask = lv_draw_mask_is_any(&rel_clip_area); in lv_draw_vglite_arc() local544 if(!has_mask) { in lv_draw_vglite_arc()
80 bool has_mask = lv_draw_mask_is_any(apply_area); in lv_draw_sdl_composite_begin() local82 const bool draw_mask = has_mask && LV_GPU_SDL_CUSTOM_BLEND_MODE; in lv_draw_sdl_composite_begin()109 else if(has_mask) { in lv_draw_sdl_composite_begin()126 return has_mask; in lv_draw_sdl_composite_begin()
210 bool has_mask = lv_draw_mask_is_any(&blend_area); in lv_draw_pxp_img_decoded() local238 …if(has_mask || has_scale || unsup_rotation || lv_area_get_size(&blend_area) < LV_GPU_NXP_PXP_SIZE_… in lv_draw_pxp_img_decoded()