Searched refs:h_half (Results 1 – 2 of 2) sorted by relevance
274 lv_coord_t h_half = lv_obj_get_height(start_child) / 2; in find_chid() local289 if(LV_ABS(y_err) > h_half) continue; /*Too far*/ in find_chid()295 if(LV_ABS(y_err) > h_half) continue; /*Too far*/ in find_chid()
534 lv_coord_t h_half = shadow_area.y1 + lv_area_get_height(&shadow_area) / 2; in draw_shadow() local545 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in draw_shadow()588 blend_area.y1 = LV_MAX(blend_area.y1, h_half + 1); in draw_shadow()628 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in draw_shadow()675 blend_area.y1 = LV_MAX(blend_area.y1, h_half + 1); in draw_shadow()728 blend_area.y1 = LV_MIN(blend_area.y1, h_half + 1); in draw_shadow()729 blend_area.y2 = LV_MAX(blend_area.y2, h_half); in draw_shadow()785 blend_area.y1 = LV_MIN(blend_area.y1, h_half + 1); in draw_shadow()786 blend_area.y2 = LV_MAX(blend_area.y2, h_half); in draw_shadow()826 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in draw_shadow()[all …]