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Searched refs:frag_size (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c101 static void frag_render_borders(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
104 static void frag_render_center(SDL_Renderer * renderer, SDL_Texture * frag, lv_coord_t frag_size,
282 …aw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture * frag, lv_coord_t frag_size, in lv_draw_sdl_rect_bg_frag_draw_corners() argument
290 corner_area.x2 = coords->x1 + frag_size - 1; in lv_draw_sdl_rect_bg_frag_draw_corners()
291 corner_area.y2 = coords->y1 + frag_size - 1; in lv_draw_sdl_rect_bg_frag_draw_corners()
302 corner_area.x1 = LV_MAX(coords->x2 - frag_size + 1, coords->x1 + frag_size); in lv_draw_sdl_rect_bg_frag_draw_corners()
312 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
321 corner_area.y1 = LV_MAX(coords->y2 - frag_size + 1, coords->y1 + frag_size); in lv_draw_sdl_rect_bg_frag_draw_corners()
331 … SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
341 corner_area.x2 = coords->x1 + frag_size - 1; in lv_draw_sdl_rect_bg_frag_draw_corners()
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Dlv_draw_sdl_rect.h90 …aw_sdl_rect_bg_frag_draw_corners(lv_draw_sdl_ctx_t * ctx, SDL_Texture * frag, lv_coord_t frag_size,
/lvgl-3.7.0/src/extra/libs/gif/
Dgifdec.c342 int frag_size; in get_key() local
346 for (bits_read = 0; bits_read < key_size; bits_read += frag_size) { in get_key()
357 frag_size = MIN(key_size - bits_read, 8 - rpad); in get_key()