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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_stack_blur.c105 lv_opa_t * dst_ptr; in stack_blur_job() local
149 dst_ptr = src + y * stride; // img.pix_ptr(0, y); in stack_blur_job()
151 dst_ptr[0] = LV_CLAMP((sum_r * mul_sum) >> shr_sum, 0, 255); in stack_blur_job()
152 dst_ptr += 1; in stack_blur_job()
213 dst_ptr = src + x; // img.pix_ptr(x, 0); in stack_blur_job()
215 dst_ptr[0] = LV_CLAMP((sum_r * mul_sum) >> shr_sum, 0, 255); in stack_blur_job()
216 dst_ptr += stride; in stack_blur_job()