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Searched refs:dst_area (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c286 lv_area_t corner_area, dst_area; in lv_draw_sdl_rect_bg_frag_draw_corners() local
292 if(_lv_area_intersect(&dst_area, &corner_area, clip)) { in lv_draw_sdl_rect_bg_frag_draw_corners()
294 lv_area_to_sdl_rect(&dst_area, &dst_rect); in lv_draw_sdl_rect_bg_frag_draw_corners()
296 lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area); in lv_draw_sdl_rect_bg_frag_draw_corners()
297 …lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), sy = (lv_coord_t)(dst_area.y1 - corner… in lv_draw_sdl_rect_bg_frag_draw_corners()
304 if(_lv_area_intersect(&dst_area, &corner_area, clip)) { in lv_draw_sdl_rect_bg_frag_draw_corners()
306 lv_area_to_sdl_rect(&dst_area, &dst_rect); in lv_draw_sdl_rect_bg_frag_draw_corners()
308 lv_coord_t dw = lv_area_get_width(&dst_area), dh = lv_area_get_height(&dst_area); in lv_draw_sdl_rect_bg_frag_draw_corners()
310 lv_coord_t sx = (lv_coord_t)(dst_area.x1 - corner_area.x1), in lv_draw_sdl_rect_bg_frag_draw_corners()
311 sy = (lv_coord_t)(dst_area.y1 - corner_area.y1); in lv_draw_sdl_rect_bg_frag_draw_corners()
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/lvgl-3.7.0/src/draw/renesas/
Dlv_gpu_d2_ra6m3.c599 void lv_port_ra_gpu_blit(lv_color_t * dst, const lv_area_t * dst_area, lv_coord_t dest_stride, argument
613 MAX(dst_area->x2 + 1, 2), MAX(dst_area->y2 + 1, 2), dst_cf_val));
648 lv_port_gpu_blit_internal(dst_area, src, src_area, flags);