Searched refs:depth (Results 1 – 16 of 16) sorted by relevance
/lvgl-3.7.0/examples/others/fragment/ |
D | lv_example_fragment_2.c | 24 int depth; member 62 int depth = 0; in lv_example_fragment_2() local 63 lv_fragment_t * fragment = lv_fragment_create(&sample_cls, &depth); in lv_example_fragment_2() 72 ((sample_fragment_t *) self)->depth = *((int *) args); in sample_fragment_ctor() 85 lv_obj_t * depth = lv_label_create(content); in sample_fragment_create_obj() local 86 lv_label_set_text_fmt(depth, "Depth: %d", fragment->depth); in sample_fragment_create_obj()
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/lvgl-3.7.0/docs/overview/ |
D | color.md | 3 The color module handles all color-related functions like changing color depth, creating colors fro… 108 - `lv_color_t` Equal to `lv_color1/8/16/24_t` depending on the configured color depth setting 109 - `lv_color_int_t` `uint8_t`, `uint16_t` or `uint32_t` depending on the color depth setting. Used t… 119 You can set the current color depth in *lv_conf.h*, by setting the `LV_COLOR_DEPTH` define to 1 (mo… 123 You can convert a color from the current color depth to another. The converter functions return wit…
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D | image.md | 33 - **LV_IMG_CF_TRUE_COLOR** Simply stores the RGB colors (in whatever color depth LVGL is configured… 41 For 32-bit color depth: 47 For 16-bit color depth: 52 For 8-bit color depth: 80 …or depths (1, 8, 16 or 32) are included in the C file, but only the color depth that matches `LV_C… 83 - RGB332 for 8-bit color depth 84 - RGB565 for 16-bit color depth 85 - RGB565 Swap for 16-bit color depth (two bytes are swapped) 86 - RGB888 for 32-bit color depth
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D | display.md | 8 …s. The only limitation is that every display needs to have the same color depth (as defined in `LV…
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/lvgl-3.7.0/src/extra/libs/gif/ |
D | gifdec.h | 31 uint16_t depth; member
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D | gifdec.c | 71 uint16_t width, height, depth; in gif_open() local 101 depth = ((fdsz >> 4) & 7) + 1; in gif_open() 122 gif->depth = depth; in gif_open()
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/lvgl-3.7.0/src/draw/nxp/vglite/ |
D | lv_vglite_buf.c | 47 #error Only 16bit and 32bit color depth are supported. Set LV_COLOR_DEPTH to 16 or 32.
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/lvgl-3.7.0/tests/ |
D | README.md | 55 - 32 bit color depth
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/lvgl-3.7.0/env_support/cmsis-pack/ |
D | README.md | 141 /*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
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/lvgl-3.7.0/docs/get-started/platforms/ |
D | arduino.md | 31 4. Set the color depth of you display in `LV_COLOR_DEPTH`
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/lvgl-3.7.0/docs/porting/ |
D | project.md | 45 …e sure to set at least `LV_COLOR_DEPTH` according to your display's color depth. Note that, the ex…
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/lvgl-3.7.0/ |
D | Kconfig | 18 prompt "Color depth." 21 Color depth to be used. 197 …w dithering the gradients (to achieve visual smooth color gradients on limited color depth display) 1107 bool "Use RGB565A8 images with 16 bit color depth instead of ARGB8565"
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/lvgl-3.7.0/src/draw/nxp/pxp/ |
D | lv_draw_pxp_blend.c | 63 #error Only 16bit and 32bit color depth are supported. Set LV_COLOR_DEPTH to 16 or 32.
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/lvgl-3.7.0/docs/intro/ |
D | index.md | 135 - TFTs with 16 or 32 bit color depth
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/lvgl-3.7.0/scripts/ |
D | Doxyfile | 2409 # The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the graphs 2410 # generated by dot. A depth value of 3 means that only nodes reachable from the 2415 # DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
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/lvgl-3.7.0/docs/ |
D | CHANGELOG.md | 1135 - fix(color) overflow with 16-bit color depth [`fe6d8d7`](https://github.com/lvgl/lvgl/commit/fe6d8… 1141 - fix(draw) with additive blending with 32-bit color depth [`786db2a`](https://github.com/lvgl/lvgl… 1188 - fix(color) fox color premult precision with 16-bit color depth [`f334226`](https://github.com/lvg… 1553 - fix(color) overflow with 16-bit color depth 1600 - fix(draw) with additive blending with 32-bit color depth <a href="https://github.com/lvgl/lvgl/co…
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