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Searched refs:col32 (Results 1 – 4 of 4) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_rect.c127 lv_color32_t col32[2]; in lv_gpu_nxp_vglite_draw_bg() local
132col32[i].full = lv_color_to32(dsc->bg_grad.stops[i].color); /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_draw_bg()
136 … if(lv_vglite_premult_and_swizzle(&colors[i], col32[i], dsc->bg_opa, color_format) != LV_RES_OK) in lv_gpu_nxp_vglite_draw_bg()
242 lv_color32_t col32; in lv_gpu_nxp_vglite_draw_border_generic() local
247 col32.full = lv_color_to32(dsc->border_color); /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_draw_border_generic()
252 col32.full = lv_color_to32(dsc->outline_color); /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_draw_border_generic()
257 if(lv_vglite_premult_and_swizzle(&vgcol, col32, opa, color_format) != LV_RES_OK) in lv_gpu_nxp_vglite_draw_border_generic()
Dlv_draw_vglite_line.c106 lv_color32_t col32 = { .full = lv_color_to32(dsc->color) }; /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_draw_line() local
108 if(lv_vglite_premult_and_swizzle(&vgcol, col32, dsc->opa, color_format) != LV_RES_OK) in lv_gpu_nxp_vglite_draw_line()
Dlv_draw_vglite_blend.c154 lv_color32_t col32 = {.full = lv_color_to32(color)}; /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_fill() local
159 if(lv_vglite_premult_and_swizzle(&vgcol, col32, opa, color_format) != LV_RES_OK) in lv_gpu_nxp_vglite_fill()
Dlv_draw_vglite_arc.c110 lv_color32_t col32 = {.full = lv_color_to32(dsc->color)}; /*Convert color to RGBA8888*/ in lv_gpu_nxp_vglite_draw_arc() local
213 if(lv_vglite_premult_and_swizzle(&vgcol, col32, dsc->opa, color_format) != LV_RES_OK) in lv_gpu_nxp_vglite_draw_arc()