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Searched refs:clipped_coords (Results 1 – 4 of 4) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite.c330 lv_area_t clipped_coords; in lv_draw_vglite_line() local
331 if(!_lv_area_intersect(&clipped_coords, &rel_clip_area, draw_ctx->clip_area)) in lv_draw_vglite_line()
419 lv_area_t clipped_coords; in lv_draw_vglite_bg() local
420 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_bg()
474 lv_area_t clipped_coords; in lv_draw_vglite_border() local
475 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_border()
507 lv_area_t clipped_coords; in lv_draw_vglite_outline() local
508 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_outline()
/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c112 lv_area_t clipped_coords; in draw_bg() local
113 if(!_lv_area_intersect(&clipped_coords, &bg_coords, draw_ctx->clip_area)) return; in draw_bg()
145 int32_t clipped_w = lv_area_get_width(&clipped_coords); in draw_bg()
158 blend_area.x1 = clipped_coords.x1; in draw_bg()
159 blend_area.x2 = clipped_coords.x2; in draw_bg()
169 blend_dsc.src_buf = grad->map + clipped_coords.x1 - bg_coords.x1; in draw_bg()
218 for(h = clipped_coords.y1; h <= clipped_coords.y2; h++) { in draw_bg()
225 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg()
241 …if(top_y < clipped_coords.y1 && bottom_y > clipped_coords.y2) continue; /*This line is clipped n… in draw_bg()
249 if(top_y >= clipped_coords.y1) { in draw_bg()
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Dlv_draw_sw_img.c72 lv_area_t clipped_coords; in lv_draw_sw_img_decoded() local
73 if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return; in lv_draw_sw_img_decoded()
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c930 lv_area_t clipped_coords; in lv_draw_arm2d_img_decoded() local
931 if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return; in lv_draw_arm2d_img_decoded()