Searched refs:byte (Results 1 – 9 of 9) sorted by relevance
/lvgl-3.7.0/docs/overview/ |
D | color.md | 7 …byte-oriented interface like SPI. As 16-bit numbers are stored in little-endian format (lower byte… 104 …chrome color. Also has R, G, B fields for compatibility but they are always the same value (1 byte) 105 …v_color8_t` A structure to store R (3 bit),G (3 bit),B (2 bit) components for 8-bit colors (1 byte) 106 …color16_t` A structure to store R (5 bit),G (6 bit),B (5 bit) components for 16-bit colors (2 byte) 107 …olor32_t` A structure to store R (8 bit),G (8 bit), B (8 bit) components for 24-bit colors (4 byte)
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D | image.md | 34 …_ALPHA** Like `LV_IMG_CF_TRUE_COLOR` but it also adds an alpha (transparency) byte for every pixel. 50 - Byte 2: Alpha byte (only with LV_IMG_CF_TRUE_COLOR_ALPHA) 54 - Byte 2: Alpha byte (only with LV_IMG_CF_TRUE_COLOR_ALPHA) 59 - **LV_IMG_CF_RAW_ALPHA** Indicates that an image has alpha and an alpha byte is added for every pi… 143 …aw with alpha` or `Raw with chroma-keyed` format. It will just take every byte of the binary file …
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/lvgl-3.7.0/src/extra/libs/gif/ |
D | gifdec.c | 338 get_key(gd_GIF *gif, int key_size, uint8_t *sub_len, uint8_t *shift, uint8_t *byte) in get_key() argument 354 f_gif_read(gif, byte, 1); in get_key() 358 key |= ((uint16_t) ((*byte) >> rpad)) << bits_read; in get_key() 393 uint8_t sub_len, shift, byte; in read_image_data() local 402 f_gif_read(gif, &byte, 1); in read_image_data() 403 key_size = (int) byte; in read_image_data() 414 key = get_key(gif, key_size, &sub_len, &shift, &byte); /* clear code */ in read_image_data() 434 key = get_key(gif, key_size, &sub_len, &shift, &byte); in read_image_data()
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/lvgl-3.7.0/docs/libs/ |
D | gif.md | 11 To convert a GIF file to byte values array use [LVGL's online converter](https://lvgl.io/tools/imag…
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/lvgl-3.7.0/docs/others/ |
D | snapshot.md | 46 … use API `lv_snapshot_buf_size_needed` to check the needed buffer size in byte firstly and resize …
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/lvgl-3.7.0/docs/widgets/core/ |
D | img.md | 42 - **Alpha byte** - An alpha byte is added to every pixel that contains the pixel's opacity
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/lvgl-3.7.0/docs/get-started/platforms/ |
D | nxp.md | 139 …The byte alignment requirement for a pixel depends on the specific pixel format. Both buffer addre…
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/lvgl-3.7.0/docs/intro/ |
D | index.md | 191 If you are using 16-bit colors with SPI (or another byte-oriented interface) you probably need to s…
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/lvgl-3.7.0/ |
D | Kconfig | 30 bool "1: 1 byte per pixel"
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