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Searched refs:bottom_side (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c1200 bool bottom_side = outer_area->y2 >= inner_area->y2 ? true : false; in draw_border_generic() local
1208 if(!bottom_side && h > core_area.y2) break; in draw_border_generic()
1233 if(left_side && right_side && top_side && bottom_side && in draw_border_generic()
1248 if(bottom_side && split_hor) { in draw_border_generic()
1319 if(left_side || bottom_side) { in draw_border_generic()
1348 if(right_side || bottom_side) { in draw_border_generic()
1389 bool bottom_side = outer_area->y2 >= inner_area->y2 ? true : false; in draw_border_simple() local
1405 if(bottom_side) { in draw_border_simple()
1413 a.y2 = (bottom_side) ? inner_area->y2 : outer_area->y2; in draw_border_simple()