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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c835 lv_area_t border_area, dst_area; in frag_render_borders() local
837 border_area.x1 = coords->x1 + frag_size; in frag_render_borders()
838 border_area.y1 = coords->y1; in frag_render_borders()
839 border_area.x2 = coords->x2 - frag_size; in frag_render_borders()
840 border_area.y2 = coords->y1 + frag_size - 1; in frag_render_borders()
841 if(_lv_area_intersect(&dst_area, &border_area, clipped)) { in frag_render_borders()
845 lv_coord_t sy = (lv_coord_t)(dst_area.y1 - border_area.y1); in frag_render_borders()
856 border_area.y1 = LV_MAX(coords->y2 - frag_size + 1, coords->y1 + frag_size); in frag_render_borders()
857 border_area.y2 = coords->y2; in frag_render_borders()
858 if(_lv_area_intersect(&dst_area, &border_area, clipped)) { in frag_render_borders()
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