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Searched refs:blur_growth (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c655 lv_coord_t blur_growth = (lv_coord_t)(sw / 2 + 1); in draw_shadow() local
657 lv_coord_t blur_frag_size = (lv_coord_t)(frag_size + blur_growth); in draw_shadow()
664 lv_area_t mask_area = {blur_growth, blur_growth}, mask_area_blurred = {0, 0}; in draw_shadow()