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Searched refs:blur_frag_size (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c657 lv_coord_t blur_frag_size = (lv_coord_t)(frag_size + blur_growth); in draw_shadow() local
667 lv_area_set_width(&mask_area_blurred, blur_frag_size * 2); in draw_shadow()
668 lv_area_set_height(&mask_area_blurred, blur_frag_size * 2); in draw_shadow()
676 texture = lv_sdl_create_opa_texture(ctx->renderer, mask_buf, blur_frag_size, blur_frag_size, in draw_shadow()
693 lv_draw_sdl_rect_bg_frag_draw_corners(ctx, texture, blur_frag_size, &shadow_area, clip, false); in draw_shadow()
694 frag_render_borders(ctx->renderer, texture, blur_frag_size, &shadow_area, clip, false); in draw_shadow()
695 frag_render_center(ctx->renderer, texture, blur_frag_size, &shadow_area, clip, false); in draw_shadow()