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Searched refs:blocks (Results 1 – 8 of 8) sorted by relevance

/lvgl-3.7.0/src/misc/
Dlv_tlsf.c371 block_header_t * blocks[FL_INDEX_COUNT][SL_INDEX_COUNT]; member
581 return control->blocks[fl][sl]; in search_suitable_block()
595 if(control->blocks[fl][sl] == block) { in remove_free_block()
596 control->blocks[fl][sl] = next; in remove_free_block()
613 block_header_t * current = control->blocks[fl][sl]; in insert_free_block()
626 control->blocks[fl][sl] = block; in insert_free_block()
805 control->blocks[i][j] = &control->block_null; in control_constructor()
851 const block_header_t * block = control->blocks[i][j]; in lv_tlsf_check()
/lvgl-3.7.0/docs/widgets/extra/
Dmsgbox.md29 The building blocks of the message box can be obtained using the following functions:
/lvgl-3.7.0/docs/libs/
Dfsdrv.md21 …nting and has the low-level `littlefs_api` functions to read/write/erase blocks that LittleFS libr…
/lvgl-3.7.0/docs/get-started/platforms/
Dnxp.md49 - Rotation is not supported for images unaligned to blocks of 16x16 pixels.
50 PXP is set to process 16x16 blocks to optimize the system for memory bandwidth and image processing…
/lvgl-3.7.0/
DREADME.md34 * Powerful [building blocks](https://docs.lvgl.io/master/widgets/index.html): buttons, charts, list…
/lvgl-3.7.0/docs/overview/
Dobject.md3 In LVGL the **basic building blocks** of a user interface are the objects, also called *Widgets*.
/lvgl-3.7.0/docs/intro/
Dindex.md8 - Powerful building blocks such as buttons, charts, lists, sliders, images, etc.
/lvgl-3.7.0/scripts/
DDoxyfile507 # documentation blocks found inside the body of a function. If set to NO, these
508 # blocks will be appended to the function's detailed documentation block.
649 # ... \endcond blocks.
968 # special comment blocks from generated source code fragments. Normal C, C++ and