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Searched refs:blend_w (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_img.c107 lv_coord_t blend_w = lv_area_get_width(&blend_area); in lv_draw_sw_img_decoded() local
112 uint32_t buf_w = blend_w; in lv_draw_sw_img_decoded()
118 buf_h = max_buf_size / blend_w; in lv_draw_sw_img_decoded()
170 mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w); in lv_draw_sw_img_decoded()
173 lv_memset_00(mask_buf_tmp, blend_w); in lv_draw_sw_img_decoded()
179 mask_buf_tmp += blend_w; in lv_draw_sw_img_decoded()
Dlv_draw_sw_rect.c1273 lv_coord_t blend_w; in draw_border_generic() local
1306 blend_w = lv_area_get_width(&blend_area); in draw_border_generic()
1307 if(blend_w > 0) { in draw_border_generic()
1313 lv_memset_ff(blend_dsc.mask_buf, blend_w); in draw_border_generic()
1314 … blend_dsc.mask_res = lv_draw_mask_apply(blend_dsc.mask_buf, blend_area.x1, h, blend_w); in draw_border_generic()
1324 lv_memset_ff(blend_dsc.mask_buf, blend_w); in draw_border_generic()
1325 … blend_dsc.mask_res = lv_draw_mask_apply(blend_dsc.mask_buf, blend_area.x1, h, blend_w); in draw_border_generic()
1334 blend_w = lv_area_get_width(&blend_area); in draw_border_generic()
1336 if(blend_w > 0) { in draw_border_generic()
1342 lv_memset_ff(blend_dsc.mask_buf, blend_w); in draw_border_generic()
[all …]
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c966 lv_coord_t blend_w = lv_area_get_width(&blend_area); in lv_draw_arm2d_img_decoded() local
971 uint32_t buf_w = blend_w; in lv_draw_arm2d_img_decoded()
977 buf_h = max_buf_size / blend_w; in lv_draw_arm2d_img_decoded()
1408 mask_res_line = lv_draw_mask_apply(mask_buf_tmp, blend_area.x1, y, blend_w); in lv_draw_arm2d_img_decoded()
1411 lv_memset_00(mask_buf_tmp, blend_w); in lv_draw_arm2d_img_decoded()
1417 mask_buf_tmp += blend_w; in lv_draw_arm2d_img_decoded()