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Searched refs:blend_coords (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c223 lv_area_t blend_coords = {.x1 = 0, .y1 = 0, .x2 = w - 1, .y2 = h - 1}; in lv_draw_sdl_rect_grad_frag_obtain() local
227 lv_area_align(&coords, &blend_coords, LV_ALIGN_TOP_LEFT, 0, 0); in lv_draw_sdl_rect_grad_frag_obtain()
228 draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true); in lv_draw_sdl_rect_grad_frag_obtain()
232 lv_area_align(&coords, &blend_coords, LV_ALIGN_TOP_RIGHT, 0, 0); in lv_draw_sdl_rect_grad_frag_obtain()
233 draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true); in lv_draw_sdl_rect_grad_frag_obtain()
237 lv_area_align(&coords, &blend_coords, LV_ALIGN_BOTTOM_RIGHT, 0, 0); in lv_draw_sdl_rect_grad_frag_obtain()
238 draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true); in lv_draw_sdl_rect_grad_frag_obtain()
242 lv_area_align(&coords, &blend_coords, LV_ALIGN_BOTTOM_LEFT, 0, 0); in lv_draw_sdl_rect_grad_frag_obtain()
243 draw_bg_grad_simple(ctx, &blend_coords, &draw_area, grad, true); in lv_draw_sdl_rect_grad_frag_obtain()