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Searched refs:bitmapHasOpacity (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/stm32_dma2d/
Dlv_gpu_stm32_dma2d.c442 …bool bitmapHasOpacity = !ignore_src_alpha && (src_color_format == ARGB8888 || src_color_format == … in _lv_draw_stm32_dma2d_blend_map() local
469 if(opa == 0xff && !bitmapHasOpacity) { in _lv_draw_stm32_dma2d_blend_map()
484 if(bitmapHasOpacity) { in _lv_draw_stm32_dma2d_blend_map()
509 if(opa != 0xff || bitmapHasOpacity) { in _lv_draw_stm32_dma2d_blend_map()