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Searched refs:anim_run_round (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/misc/
Dlv_anim.c40 static bool anim_run_round; variable
95 new_anim->run_round = anim_run_round; in lv_anim_start()
356 anim_run_round = anim_run_round ? false : true; in anim_timer()
367 if(a->run_round != anim_run_round) { in anim_timer()
368 …a->run_round = anim_run_round; /*The list readying might be reset so need to know which anim has r… in anim_timer()