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Searched refs:UnityIsOneArrayNull (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/tests/unity/
Dunity.c653 static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, in UnityIsOneArrayNull() function
800 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualIntArray()
929 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualFloatArray()
1070 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualDoubleArray()
1251 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertNumbersArrayWithin()
1450 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualStringArray()
1529 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualMemory()