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Searched refs:UNITY_INT64 (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/tests/unity/
Dunity.c826 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; in UnityAssertEqualIntArray()
827 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertEqualIntArray()
828 increment = sizeof(UNITY_INT64); in UnityAssertEqualIntArray()
1277 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; in UnityAssertNumbersArrayWithin()
1278 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertNumbersArrayWithin()
1279 increment = sizeof(UNITY_INT64); in UnityAssertNumbersArrayWithin()
1575 UNITY_INT64 i64;
1599 UnityQuickCompare.i64 = (UNITY_INT64)num; in UnityNumToPtr()
Dunity_internals.h147 typedef signed long long UNITY_INT64; typedef
150 typedef signed long UNITY_INT64; typedef
155 typedef UNITY_INT64 UNITY_INT;
167 #define UNITY_PTR_TO_INT UNITY_INT64
932 …ne, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8),…
934 …ne, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)(expected), 8),…