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Searched refs:LV_DRAW_SDL_CACHE_FLAG_MANAGED (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_texture_cache.c102 if(flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED) { in lv_draw_sdl_texture_cache_put_advanced()
147 if(value->texture && !(value->flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED)) { in draw_cache_free_value()
Dlv_draw_sdl_texture_cache.h60 LV_DRAW_SDL_CACHE_FLAG_MANAGED = 1, enumerator
Dlv_draw_sdl_img.c214 tex_flags |= LV_DRAW_SDL_CACHE_FLAG_MANAGED; in lv_draw_sdl_img_load_texture()
229 (*header)->managed = (tex_flags & LV_DRAW_SDL_CACHE_FLAG_MANAGED) != 0; in lv_draw_sdl_img_load_texture()