Home
last modified time | relevance | path

Searched refs:FRAG_SPACING (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_rect.c30 #define FRAG_SPACING 3 macro
205 lv_area_t coords = {0, 0, radius * 2 + FRAG_SPACING - 1, radius * 2 + FRAG_SPACING - 1}; in lv_draw_sdl_rect_grad_frag_obtain()
312 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
331 … SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
350 SDL_Rect src_rect = {sx, frag_size + FRAG_SPACING + sy, dw, dh}; in lv_draw_sdl_rect_bg_frag_draw_corners()
784 …const lv_area_t frag_area = {0, 0, frag_size * 2 + FRAG_SPACING - 1, frag_size * 2 + FRAG_SPACING in draw_border_generic()
865 SDL_Rect src_rect = {frag_size + 1, frag_size + FRAG_SPACING + sy, 1, dh}; in frag_render_borders()
904 SDL_Rect src_rect = {frag_size + FRAG_SPACING + sx, frag_size + 1, dw, 1}; in frag_render_borders()