Searched refs:CurrentTestName (Results 1 – 3 of 3) sorted by relevance
4 Unity.CurrentTestName = name;
500 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()510 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()519 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()526 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()1830 Unity.CurrentTestName = FuncName; in UnityDefaultTestRun()1859 Unity.CurrentTestName = NULL; in UnityBegin()2065 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) in UnityStringArgumentMatches()2072 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) in UnityStringArgumentMatches()
460 const char* CurrentTestName; member734 Unity.CurrentTestName = (a); \