Searched refs:CurrentTestIgnored (Results 1 – 2 of 2) sorted by relevance
24 #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }25 #define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) TEST_ABOR…544 if (Unity.CurrentTestIgnored) in UnityConcludeTest()559 Unity.CurrentTestIgnored = 0; in UnityConcludeTest()1865 Unity.CurrentTestIgnored = 0; in UnityBegin()
470 UNITY_COUNTER_TYPE CurrentTestIgnored; member732 #define TEST_IS_IGNORED (Unity.CurrentTestIgnored)