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Searched refs:BEZIER_OPTIM_CIRCLE (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_vglite_utils.h64 #define BEZIER_OPTIM_CIRCLE 0.551915024494f macro
Dlv_draw_vglite_rect.c308 int32_t cpoff = (int32_t)((float)final_radius * BEZIER_OPTIM_CIRCLE); in lv_vglite_create_rect_path_data()
357 int32_t cpoff = (int32_t)((float)final_radius * BEZIER_OPTIM_CIRCLE); in lv_vglite_create_rect_path_data()
Dlv_draw_vglite_arc.c278 float tang = ((float)fullarc->rad) * BEZIER_OPTIM_CIRCLE; in set_full_arc()