Searched refs:winding (Results 1 – 1 of 1) sorted by relevance
4857 int winding = 0; local4877 winding += (y0 < y1) ? 1 : -1;4903 winding += (y0 < y1) ? 1 : -1;4910 winding += (hits[0][1] < 0 ? -1 : 1);4913 winding += (hits[1][1] < 0 ? -1 : 1);4918 return winding;5033 int winding = stbtt__compute_crossings_x(x_gspace, y_gspace, num_verts, local5138 if(winding == 0)