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Searched refs:t3 (Results 1 – 4 of 4) sorted by relevance

/lvgl-3.6.0/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c449 uint16_t t3; in get_subarc_control_points() local
450 t3 = get_bez_t_from_pos(pt1x, in get_subarc_control_points()
457 float b3x = lerp(a2x, d2x, t3); in get_subarc_control_points()
458 float b3y = lerp(a2y, d2y, t3); in get_subarc_control_points()
460 float c3x = lerp(d2x, pt2x, t3); in get_subarc_control_points()
461 float c3y = lerp(d2y, pt2y, t3); in get_subarc_control_points()
464 float e3x = lerp(b3x, c3x, t3); in get_subarc_control_points()
465 float e3y = lerp(b3y, c3y, t3); in get_subarc_control_points()
/lvgl-3.6.0/src/misc/
Dlv_math.c89 uint32_t t3 = (t2 * t) >> 10; in lv_bezier3() local
94 uint32_t v4 = (t3 * u3) >> 10; in lv_bezier3()
/lvgl-3.6.0/demos/widgets/
Dlv_demo_widgets.py560 t3 = tv.add_tab("Selectors") variable
571 selectors_create(t3)
Dlv_demo_widgets.c193 lv_obj_t * t3 = lv_tabview_add_tab(tv, "Shop"); in lv_demo_widgets() local
196 shop_create(t3); in lv_demo_widgets()