1 /**
2  * @file lv_obj_style.h
3  *
4  */
5 
6 #ifndef LV_OBJ_STYLE_H
7 #define LV_OBJ_STYLE_H
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
13 /*********************
14  *      INCLUDES
15  *********************/
16 #include <stdint.h>
17 #include <stdbool.h>
18 #include "../misc/lv_bidi.h"
19 
20 /*********************
21  *      DEFINES
22  *********************/
23 
24 /**********************
25  *      TYPEDEFS
26  **********************/
27 /*Can't include lv_obj.h because it includes this header file*/
28 struct _lv_obj_t;
29 
30 typedef enum {
31     _LV_STYLE_STATE_CMP_SAME,           /*The style properties in the 2 states are identical*/
32     _LV_STYLE_STATE_CMP_DIFF_REDRAW,    /*The differences can be shown with a simple redraw*/
33     _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD,  /*The differences can be shown with a simple redraw*/
34     _LV_STYLE_STATE_CMP_DIFF_LAYOUT,    /*The differences can be shown with a simple redraw*/
35 } _lv_style_state_cmp_t;
36 
37 typedef uint32_t lv_style_selector_t;
38 
39 typedef struct {
40     lv_style_t * style;
41     uint32_t selector : 24;
42     uint32_t is_local : 1;
43     uint32_t is_trans : 1;
44 } _lv_obj_style_t;
45 
46 typedef struct {
47     uint16_t time;
48     uint16_t delay;
49     lv_style_selector_t selector;
50     lv_style_prop_t prop;
51     lv_anim_path_cb_t path_cb;
52 #if LV_USE_USER_DATA
53     void * user_data;
54 #endif
55 } _lv_obj_style_transition_dsc_t;
56 
57 /**********************
58  * GLOBAL PROTOTYPES
59  **********************/
60 
61 /**
62  * Initialize the object related style manager module.
63  * Called by LVGL in `lv_init()`
64  */
65 void _lv_obj_style_init(void);
66 
67 /**
68  * Add a style to an object.
69  * @param obj       pointer to an object
70  * @param style     pointer to a style to add
71  * @param selector  OR-ed value of parts and state to which the style should be added
72  * @example         lv_obj_add_style(btn, &style_btn, 0); //Default button style
73  * @example         lv_obj_add_style(btn, &btn_red, LV_STATE_PRESSED); //Overwrite only some colors to red when pressed
74  */
75 void lv_obj_add_style(struct _lv_obj_t * obj, lv_style_t * style, lv_style_selector_t selector);
76 
77 /**
78  * Add a style to an object.
79  * @param obj       pointer to an object
80  * @param style     pointer to a style to remove. Can be NULL to check only the selector
81  * @param selector  OR-ed values of states and a part to remove only styles with matching selectors. LV_STATE_ANY and LV_PART_ANY can be used
82  * @example lv_obj_remove_style(obj, &style, LV_PART_ANY | LV_STATE_ANY); //Remove a specific style
83  * @example lv_obj_remove_style(obj, NULL, LV_PART_MAIN | LV_STATE_ANY); //Remove all styles from the main part
84  * @example lv_obj_remove_style(obj, NULL, LV_PART_ANY | LV_STATE_ANY); //Remove all styles
85  */
86 void lv_obj_remove_style(struct _lv_obj_t * obj, lv_style_t * style, lv_style_selector_t selector);
87 
88 /**
89  * Remove all styles from an object
90  * @param obj       pointer to an object
91  */
lv_obj_remove_style_all(struct _lv_obj_t * obj)92 static inline void lv_obj_remove_style_all(struct _lv_obj_t * obj)
93 {
94     lv_obj_remove_style(obj, NULL, LV_PART_ANY | LV_STATE_ANY);
95 }
96 
97 /**
98  * Notify all object if a style is modified
99  * @param style     pointer to a style. Only the objects with this style will be notified
100  *                  (NULL to notify all objects)
101  */
102 void lv_obj_report_style_change(lv_style_t * style);
103 
104 /**
105  * Notify an object and its children about its style is modified.
106  * @param obj       pointer to an object
107  * @param part      the part whose style was changed. E.g. `LV_PART_ANY`, `LV_PART_MAIN`
108  * @param prop      `LV_STYLE_PROP_ANY` or an `LV_STYLE_...` property.
109  *                  It is used to optimize what needs to be refreshed.
110  *                  `LV_STYLE_PROP_INV` to perform only a style cache update
111  */
112 void lv_obj_refresh_style(struct _lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop);
113 
114 /**
115  * Enable or disable automatic style refreshing when a new style is added/removed to/from an object
116  * or any other style change happens.
117  * @param en        true: enable refreshing; false: disable refreshing
118  */
119 void lv_obj_enable_style_refresh(bool en);
120 
121 /**
122  * Get the value of a style property. The current state of the object will be considered.
123  * Inherited properties will be inherited.
124  * If a property is not set a default value will be returned.
125  * @param obj       pointer to an object
126  * @param part      a part from which the property should be get
127  * @param prop      the property to get
128  * @return          the value of the property.
129  *                  Should be read from the correct field of the `lv_style_value_t` according to the type of the property.
130  */
131 lv_style_value_t lv_obj_get_style_prop(const struct _lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop);
132 
133 /**
134  * Set local style property on an object's part and state.
135  * @param obj       pointer to an object
136  * @param prop      the property
137  * @param value     value of the property. The correct element should be set according to the type of the property
138  * @param selector  OR-ed value of parts and state for which the style should be set
139  */
140 void lv_obj_set_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value,
141                                  lv_style_selector_t selector);
142 
143 void lv_obj_set_local_style_prop_meta(struct _lv_obj_t * obj, lv_style_prop_t prop, uint16_t meta,
144                                       lv_style_selector_t selector);
145 
146 lv_style_res_t lv_obj_get_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t * value,
147                                            lv_style_selector_t selector);
148 
149 /**
150  * Remove a local style property from a part of an object with a given state.
151  * @param obj       pointer to an object
152  * @param prop      a style property to remove.
153  * @param selector  OR-ed value of parts and state for which the style should be removed
154  * @return true     the property was found and removed; false: the property was not found
155  */
156 bool lv_obj_remove_local_style_prop(struct _lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector);
157 
158 /**
159  * Used internally for color filtering
160  */
161 lv_style_value_t _lv_obj_style_apply_color_filter(const struct _lv_obj_t * obj, uint32_t part, lv_style_value_t v);
162 
163 /**
164  * Used internally to create a style transition
165  * @param obj
166  * @param part
167  * @param prev_state
168  * @param new_state
169  * @param tr
170  */
171 void _lv_obj_style_create_transition(struct _lv_obj_t * obj, lv_part_t part, lv_state_t prev_state,
172                                      lv_state_t new_state, const _lv_obj_style_transition_dsc_t * tr);
173 
174 /**
175  * Used internally to compare the appearance of an object in 2 states
176  * @param obj
177  * @param state1
178  * @param state2
179  * @return
180  */
181 _lv_style_state_cmp_t _lv_obj_style_state_compare(struct _lv_obj_t * obj, lv_state_t state1, lv_state_t state2);
182 
183 /**
184  * Fade in an an object and all its children.
185  * @param obj       the object to fade in
186  * @param time      time of fade
187  * @param delay     delay to start the animation
188  */
189 void lv_obj_fade_in(struct _lv_obj_t * obj, uint32_t time, uint32_t delay);
190 
191 /**
192  * Fade out an an object and all its children.
193  * @param obj       the object to fade out
194  * @param time      time of fade
195  * @param delay     delay to start the animation
196  */
197 void lv_obj_fade_out(struct _lv_obj_t * obj, uint32_t time, uint32_t delay);
198 
199 lv_state_t lv_obj_style_get_selector_state(lv_style_selector_t selector);
200 
201 lv_part_t lv_obj_style_get_selector_part(lv_style_selector_t selector);
202 
203 #include "lv_obj_style_gen.h"
204 
lv_obj_set_style_pad_all(struct _lv_obj_t * obj,lv_coord_t value,lv_style_selector_t selector)205 static inline void lv_obj_set_style_pad_all(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
206 {
207     lv_obj_set_style_pad_left(obj, value, selector);
208     lv_obj_set_style_pad_right(obj, value, selector);
209     lv_obj_set_style_pad_top(obj, value, selector);
210     lv_obj_set_style_pad_bottom(obj, value, selector);
211 }
212 
lv_obj_set_style_pad_hor(struct _lv_obj_t * obj,lv_coord_t value,lv_style_selector_t selector)213 static inline void lv_obj_set_style_pad_hor(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
214 {
215     lv_obj_set_style_pad_left(obj, value, selector);
216     lv_obj_set_style_pad_right(obj, value, selector);
217 }
218 
lv_obj_set_style_pad_ver(struct _lv_obj_t * obj,lv_coord_t value,lv_style_selector_t selector)219 static inline void lv_obj_set_style_pad_ver(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
220 {
221     lv_obj_set_style_pad_top(obj, value, selector);
222     lv_obj_set_style_pad_bottom(obj, value, selector);
223 }
224 
lv_obj_set_style_pad_gap(struct _lv_obj_t * obj,lv_coord_t value,lv_style_selector_t selector)225 static inline void lv_obj_set_style_pad_gap(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
226 {
227     lv_obj_set_style_pad_row(obj, value, selector);
228     lv_obj_set_style_pad_column(obj, value, selector);
229 }
230 
lv_obj_set_style_size(struct _lv_obj_t * obj,lv_coord_t value,lv_style_selector_t selector)231 static inline void lv_obj_set_style_size(struct _lv_obj_t * obj, lv_coord_t value, lv_style_selector_t selector)
232 {
233     lv_obj_set_style_width(obj, value, selector);
234     lv_obj_set_style_height(obj, value, selector);
235 }
236 
237 lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj, lv_part_t part, const char * txt);
238 
lv_obj_get_style_transform_zoom_safe(const struct _lv_obj_t * obj,uint32_t part)239 static inline lv_coord_t lv_obj_get_style_transform_zoom_safe(const struct _lv_obj_t * obj, uint32_t part)
240 {
241     int16_t zoom = lv_obj_get_style_transform_zoom(obj, part);
242     return zoom != 0 ? zoom : 1;
243 }
244 
245 
246 /**
247  * Get the `opa` style property from all parents and multiply and `>> 8` them.
248  * @param obj       the object whose opacity should be get
249  * @param part      the part whose opacity should be get. Non-MAIN parts will consider the `opa` of teh MAIN part too
250  * @return          the final opacity considering the parents' opacity too
251  */
252 lv_opa_t lv_obj_get_style_opa_recursive(const struct _lv_obj_t * obj, lv_part_t part);
253 
254 
255 /**********************
256  *      MACROS
257  **********************/
258 
259 #ifdef __cplusplus
260 } /*extern "C"*/
261 #endif
262 
263 #endif /*LV_OBJ_STYLE_H*/
264