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/lvgl-3.6.0/docs/others/
Dime_pinyin.md3 …yin input method (Chinese input) for keyboard object, which supports 26 key and 9 key input modes.…
22 …te a Pinyin input method plug-in, then use `lv_ime_pinyin_set_keyboard(pinyin_ime, kb)` to add the…
27 In the process of using the Pinyin input method plug-in, you can change the keyboard and dictionary…
123input modes. The mode switching is very simple, just call the function `lv_ime_pinyin_set_mode`. I…
Dmonkey.md3 A simple monkey test. Use random input to stress test the application.
9 …y_config_t` to define the configuration structure, set the `type` (check [input devices](/overview…
17 … and maximum values ​​of `btn_id`. Use `lv_monkey_get_indev()` to get the input device, and use `l…
/lvgl-3.6.0/docs/porting/
Dindev.md3 ## Types of input devices
5 …ster an input device an `lv_indev_drv_t` variable has to be initialized. **Be sure to register at …
8 /*Register at least one display before you register any input devices*/
15 /*Register the driver in LVGL and save the created input device object*/
25 … function pointer which will be called periodically to report the current state of an input device.
27 Visit [Input devices](/overview/indev) to learn more about input devices in general.
59 - The created group has to be assigned to an input device: `lv_indev_set_group(my_indev, g)` (`my_i…
83 In short, the Encoder input devices work like this:
176 - `read_timer` pointer to the `lv_timer` which reads the input device. Its parameters can be change…
181 `feedback_cb` is called when any type of event is sent by the input devices (independently of its t…
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Dsleep.md3 The MCU can go to sleep when no user input happens. In this case, the main `while(1)` should look l…
20 You should also add the following lines to your input device read function to signal a wake-up (pre…
Dproject.md64 3. Register the display and input devices drivers in LVGL. Learn more about [Display](/porting/dis…
Ddisplay.md207 If you enable rotation the coordinates of the pointer input devices (e.g. touchpad) will be rotated…
/lvgl-3.6.0/examples/others/ime/
Dindex.rst2 Pinyin IME 26 key input
8 Pinyin IME 9 key input
/lvgl-3.6.0/docs/overview/
Dindev.md3 An input device usually means:
4 - Pointer-like input device like touchpad or mouse
17 Pointer input devices (like a mouse) can have a cursor.
33 Pointer input devices can detect basic gestures. By default, most of the widgets send the gestures …
65 …lv_indev_get_act())` in the event handler to prevent LVGL sending further input device related eve…
78 …ciate an input device with a group. An input device can send key events to only one group but a gr…
82 To associate a group with an input device use `lv_indev_set_group(indev, g)`, where `indev` is the …
121 Don't forget to assign one or more input devices to the default group with ` lv_indev_set_group(my_…
Devent.md73 …ject has been pressed for at least the `long_press_time` specified in the input device driver. No…
Dfont.md173 …F8, for example on [this site](http://www.ltg.ed.ac.uk/~richard/utf-8.cgi?input=f287&mode=hex). Fo…
/lvgl-3.6.0/src/extra/libs/gif/
Dgifdec.h18 int input; member
Dgifdec.c218 gif->gce.input = rdit & 2; in read_graphic_control_ext()
/lvgl-3.6.0/scripts/release/
Dcom.py17 input("Press Enter to continue execution...")
/lvgl-3.6.0/docs/get-started/bindings/
Dmicropython.md83 …nd input drivers. We have some sample drivers (ESP32+ILI9341, as well as some other examples), but…
/lvgl-3.6.0/docs/widgets/extra/
Dspinbox.md21 If an encoder is used as input device, the selected digit is shifted to the right by default whenev…
/lvgl-3.6.0/docs/get-started/
Dquick-overview.md58 - Implement and register a function which can read an input device. E.g. for a touchpad:
60 static lv_indev_drv_t indev_drv; /*Descriptor of a input device driver*/
79 It will redraw the screen if required, handle input devices, animation etc.
/lvgl-3.6.0/examples/arduino/LVGL_Arduino/
DLVGL_Arduino.ino108 /*Initialize the (dummy) input device driver*/
/lvgl-3.6.0/docs/widgets/
Dobj.md104 - `LV_OBJ_FLAG_CLICKABLE` Make the object clickable by input devices
178 …_RIGHT` will scroll up/down instead, making it compatible with an encoder input device. See [Input…
/lvgl-3.6.0/scripts/
DDoxyfile324 # to include (a tag file for) the STL sources as input, then you should set this
688 # popen()) the command command input-file, where command is the value of the
689 # FILE_VERSION_FILTER tag, and input-file is the name of an input file provided
784 # Configuration options related to the input files
825 # be searched for input files as well.
841 # from the input.
880 # searched for input files to be used with the \include or \dontinclude commands
893 # invoke to filter for each input file. Doxygen will invoke the filter program
896 # <filter> <input-file>
898 # where <filter> is the value of the INPUT_FILTER tag, and <input-file> is the
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/lvgl-3.6.0/docs/intro/
Dindex.md10 - Various input devices such as touchpad, mouse, keyboard, encoder, etc.
65 - [lv_drivers](https://github.com/lvgl/lv_drivers) Display and input device drivers
/lvgl-3.6.0/
DKconfig1059 bool "Enable Pinyin input method"
1062 bool "Enable Pinyin input method 9 key input mode"
1066 int "Maximum number of candidate panels for 9-key input mode"
DREADME.md36 * Supports [various input devices](https://docs.lvgl.io/master/overview/indev.html): touchscreen, m…
/lvgl-3.6.0/docs/
DCONTRIBUTING.md271 - Your input has higher impact when we are making decisions
DCHANGELOG.md358 - **Pinyin IME** Add support for Pinyin IME Chinese input. See more [here](https://docs.lvgl.io/mas…
364 - feat(ime_pinyin): add API to support 9-key input mode [`3447`](https://github.com/lvgl/lvgl/pull/…
368 - feat(ime_pinyin): add API to use Pinyin IME(Chinese input) [`3408`](https://github.com/lvgl/lvgl/…
394 - feat(indev): add possibility to enable/disable all input devices at once [`3179`](https://github.…
592 - docs(indev): add comment in input device part [`3422`](https://github.com/lvgl/lvgl/pull/3422)
851 - docs(porting) clarify that displays must be registered before input devices [`1c64b78`](https://g…
1717 - feat(indev) allow input events to be passed to disabled objects
1946 - Allow using buttons in encoder input device