Searched refs:in_out (Results 1 – 2 of 2) sorted by relevance
407 arc->in_out = CLICK_OUTSIDE_BG_ANGLES; in lv_arc_constructor()511 else if(CLICK_OUTSIDE_BG_ANGLES == arc->in_out) { in lv_arc_event()520 && ((CLICK_OUTSIDE_BG_ANGLES == arc->in_out) && (LV_ABS(delta_angle) > 280))) { in lv_arc_event()524 && (CLICK_OUTSIDE_BG_ANGLES == arc->in_out)) { in lv_arc_event()953 arc->in_out = CLICK_INSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()963 arc->in_out = CLICK_INSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()982 arc->in_out = CLICK_OUTSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()991 arc->in_out = CLICK_OUTSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()1001 arc->in_out = CLICK_OUTSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()1010 arc->in_out = CLICK_OUTSIDE_BG_ANGLES; in lv_arc_angle_within_bg_bounds()
50 …uint32_t in_out : 1; /* 1: The click was within the background arc angles. 0: Click outside… member