Searched refs:gesture_sum (Results 1 – 2 of 2) sorted by relevance
881 proc->types.pointer.gesture_sum.x = 0; in indev_proc_press()882 proc->types.pointer.gesture_sum.y = 0; in indev_proc_press()1040 indev->proc.types.pointer.gesture_sum.x = 0; in indev_proc_reset_query_handler()1041 indev->proc.types.pointer.gesture_sum.y = 0; in indev_proc_reset_query_handler()1137 proc->types.pointer.gesture_sum.x = 0; in indev_gesture()1138 proc->types.pointer.gesture_sum.y = 0; in indev_gesture()1142 proc->types.pointer.gesture_sum.x += proc->types.pointer.vect.x; in indev_gesture()1143 proc->types.pointer.gesture_sum.y += proc->types.pointer.vect.y; in indev_gesture()1145 if((LV_ABS(proc->types.pointer.gesture_sum.x) > indev_act->driver->gesture_limit) || in indev_gesture()1146 (LV_ABS(proc->types.pointer.gesture_sum.y) > indev_act->driver->gesture_limit)) { in indev_gesture()[all …]
157 lv_point_t gesture_sum; /*Count the gesture pixels to check LV_INDEV_DEF_GESTURE_LIMIT*/ member