Searched refs:clipped_coords (Results 1 – 4 of 4) sorted by relevance
/lvgl-3.6.0/src/draw/nxp/vglite/ |
D | lv_draw_vglite.c | 330 lv_area_t clipped_coords; in lv_draw_vglite_line() local 331 if(!_lv_area_intersect(&clipped_coords, &rel_clip_area, draw_ctx->clip_area)) in lv_draw_vglite_line() 419 lv_area_t clipped_coords; in lv_draw_vglite_bg() local 420 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_bg() 474 lv_area_t clipped_coords; in lv_draw_vglite_border() local 475 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_border() 507 lv_area_t clipped_coords; in lv_draw_vglite_outline() local 508 if(!_lv_area_intersect(&clipped_coords, &rel_coords, &rel_clip_area)) in lv_draw_vglite_outline()
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/lvgl-3.6.0/src/draw/sw/ |
D | lv_draw_sw_rect.c | 115 lv_area_t clipped_coords; in draw_bg() local 116 if(!_lv_area_intersect(&clipped_coords, &bg_coords, draw_ctx->clip_area)) return; in draw_bg() 148 int32_t clipped_w = lv_area_get_width(&clipped_coords); in draw_bg() 161 blend_area.x1 = clipped_coords.x1; in draw_bg() 162 blend_area.x2 = clipped_coords.x2; in draw_bg() 173 blend_dsc.src_buf = grad->map + clipped_coords.x1 - bg_coords.x1; in draw_bg() 222 for(h = clipped_coords.y1; h <= clipped_coords.y2; h++) { in draw_bg() 229 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, clipped_coords.x1, h, clipped_w); in draw_bg() 246 …if(top_y < clipped_coords.y1 && bottom_y > clipped_coords.y2) continue; /*This line is clipped n… in draw_bg() 254 if(top_y >= clipped_coords.y1) { in draw_bg() [all …]
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D | lv_draw_sw_img.c | 73 lv_area_t clipped_coords; in lv_draw_sw_img_decoded() local 74 if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return; in lv_draw_sw_img_decoded()
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/lvgl-3.6.0/src/draw/arm2d/ |
D | lv_gpu_arm2d.c | 938 lv_area_t clipped_coords; in lv_draw_arm2d_img_decoded() local 939 if(!_lv_area_intersect(&clipped_coords, coords, draw_ctx->clip_area)) return; in lv_draw_arm2d_img_decoded()
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