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Searched refs:bx (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.6.0/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c500 float bx = lerp((float)fullarc.p1x, (float)fullarc.p2x, t); in get_arc_control_points() local
507 float dx = lerp(ax, bx, t); in get_arc_control_points()
510 float ex = lerp(bx, cx, t); in get_arc_control_points()
/lvgl-3.6.0/src/extra/libs/tiny_ttf/
Dstb_truetype_htcw.h5013 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local
5014 float len2 = bx * bx + by * by;
5016 precompute[i] = 1.0f / (bx * bx + by * by);
5075 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local
5081 float a = 3 * (ax * bx + ay * by);
5082 float b = 2 * (ax * ax + ay * ay) + (mx * bx + my * by);
5102 …float b = 3 * (ax * bx + ay * by) * a_inv; // could precompute this as it doesn't depend on sample…
5103 float c = (2 * (ax * ax + ay * ay) + (mx * bx + my * by)) * a_inv;