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/lvgl-3.6.0/src/core/
Dlv_obj_scroll.c707 lv_coord_t bottom_diff = -(parent->coords.y2 - pbottom - area_tmp->y2 - scroll_value->y); in scroll_area_into_view() local
709 if((top_diff >= 0 && bottom_diff >= 0)) y_scroll = 0; in scroll_area_into_view()
716 else if(bottom_diff > 0) { in scroll_area_into_view()
717 y_scroll = -bottom_diff; in scroll_area_into_view()