Searched refs:LV_MIN3 (Results 1 – 3 of 3) sorted by relevance
/lvgl-3.6.0/src/misc/ |
D | lv_math.h | 122 #define LV_MIN3(a, b, c) (LV_MIN(LV_MIN(a,b), c)) macro
|
/lvgl-3.6.0/src/draw/sdl/ |
D | lv_draw_sdl_rect.c | 399 lv_coord_t real_radius = LV_MIN3(bg_w / 2, bg_h / 2, radius); in draw_bg_color() 468 lv_coord_t real_radius = LV_MIN3(bg_w / 2, bg_h / 2, radius); in draw_bg_grad_radius() 652 …lv_coord_t frag_size = LV_MIN3(lv_area_get_width(&core_area) / 2, lv_area_get_height(&core_area) /… in draw_shadow() 779 …lv_coord_t radius = LV_MIN3(rout, lv_area_get_width(outer_area) / 2, lv_area_get_height(outer_area… in draw_border_generic()
|
D | lv_draw_sdl_img.c | 338 lv_coord_t real_radius = LV_MIN3(radius, w, h); in draw_img_rounded()
|