Searched refs:LV_DEMO_STRESS_TIME_STEP (Results 1 – 3 of 3) sorted by relevance
/lvgl-3.6.0/demos/stress/ |
D | lv_demo_stress.c | 52 obj_test_timer = lv_timer_create(obj_test_timer_cb, LV_DEMO_STRESS_TIME_STEP, NULL); in lv_demo_stress() 123 auto_del(obj, LV_DEMO_STRESS_TIME_STEP * 5 + 30); in obj_test_timer_cb() 137 lv_anim_set_time(&a, LV_DEMO_STRESS_TIME_STEP * 2); in obj_test_timer_cb() 140 lv_anim_set_playback_time(&a, LV_DEMO_STRESS_TIME_STEP * 2); in obj_test_timer_cb() 145 auto_del(obj, LV_DEMO_STRESS_TIME_STEP * 10); in obj_test_timer_cb() 185 auto_del(obj, LV_DEMO_STRESS_TIME_STEP * 2 + 70); in obj_test_timer_cb() 188 lv_obj_set_style_anim_time(obj, LV_DEMO_STRESS_TIME_STEP * 8, 0); in obj_test_timer_cb() 190 auto_del(obj, LV_DEMO_STRESS_TIME_STEP * 5 + 22); in obj_test_timer_cb() 206 auto_del(obj, LV_DEMO_STRESS_TIME_STEP * 3 + 5); in obj_test_timer_cb() 220 lv_anim_set_time(&a, LV_DEMO_STRESS_TIME_STEP + 3); in obj_test_timer_cb() [all …]
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D | lv_demo_stress.h | 22 #define LV_DEMO_STRESS_TIME_STEP 50 macro
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/lvgl-3.6.0/tests/src/test_cases/ |
D | test_demo_stress.c | 13 lv_test_indev_wait(LV_DEMO_STRESS_TIME_STEP * 33); /* FIXME: remove magic number of states */ in loop_through_stress_test()
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