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/lvgl-3.5.0/src/draw/nxp/vglite/
Dlv_draw_vglite_blend.c157 static vg_lite_matrix_t vgmatrix; variable
501 …err = vg_lite_blit_rect(dst_vgbuf, src_vgbuf, rect, &vgmatrix, blend, color, VG_LITE_FILTER_POINT); in lv_vglite_blit_single()
538 vg_lite_identity(&vgmatrix); in lv_vglite_set_translation_matrix()
539 vg_lite_translate((vg_lite_float_t)dest_area->x1, (vg_lite_float_t)dest_area->y1, &vgmatrix); in lv_vglite_set_translation_matrix()
550 vg_lite_translate(dsc->pivot.x, dsc->pivot.y, &vgmatrix); in lv_vglite_set_transformation_matrix()
552 vg_lite_rotate(dsc->angle / 10.0f, &vgmatrix); /* angle is 1/10 degree */ in lv_vglite_set_transformation_matrix()
555 vg_lite_scale(scale, scale, &vgmatrix); in lv_vglite_set_transformation_matrix()
557 vg_lite_translate(0.0f - dsc->pivot.x, 0.0f - dsc->pivot.y, &vgmatrix); in lv_vglite_set_transformation_matrix()