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/lvgl-3.5.0/src/core/
Dlv_obj_style.c817 trans_t * tr_i; in trans_anim_ready_cb() local
818 _LV_LL_READ(&LV_GC_ROOT(_lv_obj_style_trans_ll), tr_i) { in trans_anim_ready_cb()
819 …if(tr_i != tr && tr_i->obj == tr->obj && tr_i->selector == tr->selector && tr_i->prop == tr->prop)… in trans_anim_ready_cb()