/lvgl-3.5.0/src/draw/nxp/vglite/ |
D | lv_draw_vglite_blend.c | 87 static lv_res_t lv_vglite_blit_single(const lv_area_t * dest_area, const lv_area_t * src_area, lv_o… 149 … const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride, 227 … const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride, in lv_gpu_nxp_vglite_blit() argument 234 lv_vglite_set_src_buf(src_buf, src_area, src_stride); in lv_gpu_nxp_vglite_blit() 239 …lv_res_t rv = lv_vglite_blit_split(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride… in lv_gpu_nxp_vglite_blit() 252 return lv_vglite_blit_single(dest_area, src_area, opa); in lv_gpu_nxp_vglite_blit() 257 … const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride, in lv_gpu_nxp_vglite_blit_transform() argument 264 lv_vglite_set_src_buf(src_buf, src_area, src_stride); in lv_gpu_nxp_vglite_blit_transform() 269 …lv_res_t rv = lv_vglite_blit_split(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride… in lv_gpu_nxp_vglite_blit_transform() 282 return lv_vglite_blit_single(dest_area, src_area, dsc->opa); in lv_gpu_nxp_vglite_blit_transform() [all …]
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D | lv_draw_vglite.c | 191 lv_area_t src_area; in lv_draw_vglite_blend() local 192 src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1); in lv_draw_vglite_blend() 193 src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1); in lv_draw_vglite_blend() 194 src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1; in lv_draw_vglite_blend() 195 src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1; in lv_draw_vglite_blend() 199 src_buf, &src_area, src_stride, dsc->opa) == LV_RES_OK); in lv_draw_vglite_blend() 248 lv_area_t src_area; in lv_draw_vglite_img_decoded() local 249 src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1); in lv_draw_vglite_img_decoded() 250 src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1); in lv_draw_vglite_img_decoded() 251 src_area.x2 = src_area.x1 + lv_area_get_width(coords) - 1; in lv_draw_vglite_img_decoded() [all …]
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D | lv_draw_vglite_blend.h | 86 … const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride, 105 … const lv_color_t * src_buf, lv_area_t * src_area, lv_coord_t src_stride,
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/lvgl-3.5.0/src/draw/nxp/pxp/ |
D | lv_draw_pxp.c | 158 lv_area_t src_area; in lv_draw_pxp_blend() local 159 src_area.x1 = blend_area.x1 - (dsc->blend_area->x1 - draw_ctx->buf_area->x1); in lv_draw_pxp_blend() 160 src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1); in lv_draw_pxp_blend() 161 src_area.x2 = src_area.x1 + lv_area_get_width(dsc->blend_area) - 1; in lv_draw_pxp_blend() 162 src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1; in lv_draw_pxp_blend() 165 lv_gpu_nxp_pxp_blit(dest_buf, &blend_area, dest_stride, src_buf, &src_area, src_stride, in lv_draw_pxp_blend() 239 lv_area_t src_area; in lv_draw_pxp_img_decoded() local 240 src_area.x1 = blend_area.x1 - (coords->x1 - draw_ctx->buf_area->x1); in lv_draw_pxp_img_decoded() 241 src_area.y1 = blend_area.y1 - (coords->y1 - draw_ctx->buf_area->y1); in lv_draw_pxp_img_decoded() 242 src_area.x2 = src_area.x1 + src_width - 1; in lv_draw_pxp_img_decoded() [all …]
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D | lv_draw_pxp_blend.c | 87 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, 104 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, 121 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, 205 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, in lv_gpu_nxp_pxp_blit() argument 210 lv_coord_t src_w = lv_area_get_width(src_area); in lv_gpu_nxp_pxp_blit() 211 lv_coord_t src_h = lv_area_get_height(src_area); in lv_gpu_nxp_pxp_blit() 266 .bufferAddr = (uint32_t)(src_buf + src_stride * src_area->y1 + src_area->x1), in lv_gpu_nxp_pxp_blit() 290 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, in lv_gpu_nxp_pxp_blit_transform() argument 298 … lv_pxp_blit_cover(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc, cf); in lv_gpu_nxp_pxp_blit_transform() 303 … lv_pxp_blit_opa(dest_buf, dest_area, dest_stride, src_buf, src_area, src_stride, dsc, cf); in lv_gpu_nxp_pxp_blit_transform() [all …]
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D | lv_draw_pxp_blend.h | 86 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride, 103 … const lv_color_t * src_buf, const lv_area_t * src_area, lv_coord_t src_stride,
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/lvgl-3.5.0/src/draw/sw/ |
D | lv_draw_sw.c | 83 void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area) in lv_draw_sw_buffer_copy() argument 94 src_bufc += src_stride * src_area->y1; in lv_draw_sw_buffer_copy() 95 src_bufc += src_area->x1; in lv_draw_sw_buffer_copy()
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D | lv_draw_sw.h | 75 void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area);
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/lvgl-3.5.0/src/draw/stm32_dma2d/ |
D | lv_gpu_stm32_dma2d.h | 59 … void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area); 61 const lv_area_t * src_area, const void * src);
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D | lv_gpu_stm32_dma2d.c | 198 … const lv_area_t * dest_area, void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area) in lv_draw_stm32_dma2d_buffer_copy() argument 208 lv_point_t src_offset = lv_area_get_offset(src_area, dest_area); in lv_draw_stm32_dma2d_buffer_copy() 280 const lv_area_t * src_area, in lv_draw_stm32_dma2d_img() argument 308 if(!_lv_area_intersect(&draw_area, src_area, draw_ctx->clip_area)) return LV_RES_OK; in lv_draw_stm32_dma2d_img() 311 …lv_point_t src_offset = lv_area_get_offset(src_area, &draw_area); // source image offset in relati… in lv_draw_stm32_dma2d_img()
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/lvgl-3.5.0/src/draw/ |
D | lv_draw.h | 143 void * src_buf, lv_coord_t src_stride, const lv_area_t * src_area);
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