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Searched refs:ready_cb (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.5.0/src/misc/
Dlv_anim.h77 lv_anim_ready_cb_t ready_cb; /**< Call it when the animation is ready*/ member
227 static inline void lv_anim_set_ready_cb(lv_anim_t * a, lv_anim_ready_cb_t ready_cb) in lv_anim_set_ready_cb() argument
229 a->ready_cb = ready_cb; in lv_anim_set_ready_cb()
Dlv_fs.c52 …if(drv->ready_cb == NULL) return true; /*Assume the driver is always ready if no handler provided*/ in lv_fs_is_ready()
54 return drv->ready_cb(drv); in lv_fs_is_ready()
72 if(drv->ready_cb) { in lv_fs_open()
73 if(drv->ready_cb(drv) == false) { in lv_fs_open()
335 if(drv->ready_cb) { in lv_fs_dir_open()
336 if(drv->ready_cb(drv) == false) { in lv_fs_dir_open()
Dlv_fs.h73 bool (*ready_cb)(struct _lv_fs_drv_t * drv); member
Dlv_anim.c437 if(a->ready_cb != NULL) a->ready_cb(a); in anim_ready_handler()
/lvgl-3.5.0/docs/overview/
Dfile-system.md22 drv.ready_cb = my_ready_cb; /*Callback to tell if the drive is ready to use */
Danimation.md49 lv_anim_set_ready_cb(&a, ready_cb);