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Searched refs:new_state (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.5.0/src/core/
Dlv_obj.c63 static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state);
279 lv_state_t new_state = obj->state | state; in lv_obj_add_state() local
280 if(obj->state != new_state) { in lv_obj_add_state()
281 lv_obj_set_state(obj, new_state); in lv_obj_add_state()
289 lv_state_t new_state = obj->state & (~state); in lv_obj_clear_state() local
290 if(obj->state != new_state) { in lv_obj_clear_state()
291 lv_obj_set_state(obj, new_state); in lv_obj_clear_state()
856 static void lv_obj_set_state(lv_obj_t * obj, lv_state_t new_state) in lv_obj_set_state() argument
858 if(obj->state == new_state) return; in lv_obj_set_state()
863 obj->state = new_state; in lv_obj_set_state()
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Dlv_obj_style.h172 … lv_state_t new_state, const _lv_obj_style_transition_dsc_t * tr);
Dlv_obj_style.c325 …tyle_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_state_t new_state, in _lv_obj_style_create_transition() argument
334 obj->state = new_state; in _lv_obj_style_create_transition()
341 obj->state = new_state; in _lv_obj_style_create_transition()