Searched refs:dstrect (Results 1 – 6 of 6) sorted by relevance
/lvgl-3.5.0/src/draw/sdl/ |
D | lv_draw_sdl_label.c | 147 SDL_Rect srcrect, dstrect; in lv_draw_sdl_draw_letter() local 148 lv_area_to_sdl_rect(&draw_area, &dstrect); in lv_draw_sdl_draw_letter() 151 srcrect.w = dstrect.w; in lv_draw_sdl_draw_letter() 152 srcrect.h = dstrect.h; in lv_draw_sdl_draw_letter() 156 SDL_RenderCopy(renderer, texture, &srcrect, &dstrect); in lv_draw_sdl_draw_letter()
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D | lv_draw_sdl_polygon.c | 87 SDL_Rect srcrect = {0, 0, w, h}, dstrect; in lv_draw_sdl_polygon() local 88 lv_area_to_sdl_rect(&draw_area, &dstrect); in lv_draw_sdl_polygon() 93 SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect); in lv_draw_sdl_polygon()
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D | lv_draw_sdl_line.c | 92 dstrect = {t_coords.x1 - 1 - dsc->width / 2, t_coords.y1 - 1, srcrect.w, srcrect.h}; in lv_draw_sdl_draw_line() local 97 if(!SDL_RectEquals(&clip_rect, &dstrect) || angle != 0) { in lv_draw_sdl_draw_line() 100 SDL_RenderCopyEx(renderer, texture, &srcrect, &dstrect, angle, ¢er, 0); in lv_draw_sdl_draw_line()
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D | lv_draw_sdl_arc.c | 131 SDL_Rect srcrect = {0, 0, w, h}, dstrect; in lv_draw_sdl_draw_arc() local 132 lv_area_to_sdl_rect(&draw_area, &dstrect); in lv_draw_sdl_draw_arc() 137 SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect); in lv_draw_sdl_draw_arc()
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D | lv_draw_sdl_img.c | 412 SDL_Rect srcrect, cliprect, dstrect = {0, 0, radius, radius}; in img_rounded_frag_obtain() local 440 calc_draw_part(texture, header, &coords, NULL, &srcrect, &dstrect); in img_rounded_frag_obtain() 442 SDL_RenderCopy(ctx->renderer, texture, &srcrect, &dstrect); in img_rounded_frag_obtain()
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D | lv_draw_sdl_rect.c | 404 SDL_Rect dstrect; in draw_bg_grad_simple() local 405 lv_area_to_sdl_rect(draw_area, &dstrect); in draw_bg_grad_simple() 412 srcrect.h = dstrect.h * 256 / coords_h; in draw_bg_grad_simple() 422 srcrect.w = dstrect.w * 256 / coords_w; in draw_bg_grad_simple() 438 SDL_RenderCopy(ctx->renderer, grad_texture, &srcrect, &dstrect); in draw_bg_grad_simple()
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